It's okay having Enemys that have a Shield and use it as Shield but it should stay that way not that bullsh.ite what Phalanx and taken Phalanx do...
Getting a One hit kill in a Super from a Phalanx is in no way Balanced... Sentinel Shield is Up getting close to the Phalanx.. and Suddenly you are Dead cuz he meant to use his Shield with a power that kills Crota Twice to hit me... Boom i was 1 maybe 3 seconds into my super and even with more life and shield and more defence... the Phalanx simply don't care... and Bungie wants from us to play a more close range style... this aint work fam... Balance enemys so they are not a Death sentence in close range
ahh one thing too... i can penetrate Phalanx Shields with Anti barrier rounds... why is the Taken Phalanx still immune to Anti barrier rounds... please tell me why
yes this Post is a Cake with Powdered Salt on top of it cuz this makes balance wise no sense to me
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There is something called Knockback Canceling. If you punch an enemy as soon as they use a move that knocks you back (the shield bash or a boss’ stomp), the charge you do when you punch will take priority and you won’t get knocked back, however you will still take damage from the attack. You can also do it with a sword, both when you attack or swing the sword in the air, although the latter doesn’t cancel all knockback.