It's okay having Enemys that have a Shield and use it as Shield but it should stay that way not that bullsh.ite what Phalanx and taken Phalanx do...
Getting a One hit kill in a Super from a Phalanx is in no way Balanced... Sentinel Shield is Up getting close to the Phalanx.. and Suddenly you are Dead cuz he meant to use his Shield with a power that kills Crota Twice to hit me... Boom i was 1 maybe 3 seconds into my super and even with more life and shield and more defence... the Phalanx simply don't care... and Bungie wants from us to play a more close range style... this aint work fam... Balance enemys so they are not a Death sentence in close range
ahh one thing too... i can penetrate Phalanx Shields with Anti barrier rounds... why is the Taken Phalanx still immune to Anti barrier rounds... please tell me why
yes this Post is a Cake with Powdered Salt on top of it cuz this makes balance wise no sense to me
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I guess you didn't play D1 then. Back in the Days of D1, cabal phalanx didn't have a crit spot on the shield and nothing can penetrate those shield. We have to shoot at the tiny bit of arm or feet that we can see to kill it. So i found cabal phalanx of D2 so much easier. Anyway, il agree with about the anti barrier round against Taken Phalanx, the fact that it doesn't work is clearly a bug they didn't care.