I feel ya, man.
I work 40+ hours a week and the little time I have to play isn't enough to do a raid or anything that requires a team and the time to do. And now they increased the difficulty but haven't given us anything to really handle it, just an artifact to grind away at to get more power to hang with the difficulty.
I mean honestly, wouldn't it be better to give players more abilities to use rather than an artifact that acts as a grind stone that doesn't really offer any meaningful additions?
Like giving each class some extra abilities that highlight their uniqueness from the others. Adding a second class ability, like a double press action for titans and warlocks and a press'n hold action for hunters.
Give all titans shoulder charge for free but at lower damage.
Give all warlocks a grenade charging [b][i]and[/i][/b] melee charging abilities.
And give hunters the ability to wall-run to add to their mobility options.
Just these alone would add more value to each class in how they can handle in combat.
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