Ok so autos got a huge buff. That’s great! It doesn’t matter how annoying and brain dead I think hardlight is, buffing primaries is a step in the right direction. This has put HC’s in a tough spot though. Especially on console.
With The HC range nerf autos have roughly 4 more meters of range before damage falloff than HC’s and the falloff is not anywhere near as severe. This means that if you get pushed back just a few more meters you must 5 shot someone with a hc and by that time you are dead. It just seems that the logical thing to do is revert the hc range nerf or at least meet somewhere in the middle.
Everyone is free to play how they want and use whatever makes them happy, but lets just even out the playing field!
-
HCs still have the advantage of being able to pop in and out of cover. That's why at least for many top tier players, the auto buff hasn't been an issue. That said: 150s are in a great place. 140s feel ok but there's no reason to use one over a 150. They need love. Maybe a range boost? 180s I really don't know. They're ok, just don't hit hard... Maybe if they apply more flinch? That idk. 110s need tooooons of help. Boost them like crazy. But even more than HCs, I'd love to see pulses and scouts brought up to a competitive level.