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Destiny 2

Discuss all things Destiny 2.
Edited by lumberfoot: 4/2/2020 3:43:03 PM
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[PLEASE READ] Little, but significant, quality of life changes...

[b]Transmogrification:[/b] [quote] ● All armor in collection needs to become a universal ornament. ● Armor with 60+ stats should not dictate a guardian's fashion. ● Eververse ornaments should not monopolize fashion. [/quote] [b]Shaders:[/b] [quote] ● Sparrow trail effects should have a shader slot. ● Shaders need better color palette representation. ● Introduce exotic shaders that are animated. ● More shaders available for purchase (NPC or Eververse). [/quote] [b]Mods:[/b] [quote] ● Remove random perks from ghosts and let players choose via mods. ● Remove random perks from sparrows and let players choose via mods. ● Void & arc mods should be visible, but grayed out, while browsing solar armor. [/quote] [b]Upgrades:[/b] [quote] ● Dismantling an ascended shard should yield 7~9 enhancement prisms. ● Dismantling an enhancement prism should yield 7~9 enhancement cores. ● Masterworking any exotic cannot cost more than one ascended shard. [/quote] [b]Inventory:[/b] [quote] ● Provide at least 150 slots for consumables. ● Deprecate the modifications tab; all items stored here disappear once "unlocked." ● Implement more specific sorting filters or tabs. ● Redesign the shaders tab; each shader is important but they don't deserve 50 slots. [/quote] [b]Raids:[/b] [quote] ● Make all "raid-exclusive" exotics obtainable via a genuinely difficult raid quest. ● Reward pinnacles once per week, but allow loot to drop regardless of completions. ● Bring back a better version of raid lairs. [/quote] [b]Strikes:[/b] [quote] ● Give each nightfall an exclusive weapon with the chance to drop as curated. ● Give each nightfall exclusive enemy themed armor. [/quote] [b]Crucible:[/b] [quote] ● Make the annoying rank up banner the same as a triumph notification. ● Stop rewarding blue items; reward planetary material, legendary shards, and cores. ● Reward players with option to chose a weapon or armor piece after each rank up. [/quote] [b]Planets:[/b] [quote] ● Collecting planetary material directly from the planet should yield 5~10 pieces. ● Add click-and-drag support for the map on PC. ● Mark bounty locations on map even if the wanted enemy roams. ● All planetary chests should have the chance of rewarding enhancement cores. ● Replace all normal lost sectors with legendary lost sectors. ● Normal public events need to be heroic, and the heroic version needs to be legendary. [/quote] [b]Mechanics:[/b] [quote] ● Make exotics useful in the activity they were obtained, ex: Xenophage in PoH. ● Give all exotic weapons one of the following perks: unstoppable, anti-barrier, overload. ● Boss stomps and phalanx bursts need to stop sending you across the room. [/quote] [b]Miscellaneous:[/b] [quote] ● Re-purpose blue items as "frames" that players can work towards "evolving" into legendary. ● Stop removing seasonal activities; incorporate them into the game somehow. ● Give clans the ability to advertise themselves via Hawthorne. ● Breathe life into the farm with unique vendors unavailable at the Tower. ● When HUD is set to off give the option to enter 3rd person view for better screenshots. ● Allow players to save their favorite weapon and armor load-outs for quick access. [/quote] [b]Third Party Suggestions:[/b] [quote] ● "Slot Leveling" instead of individual item leveling: https://bit.ly/2JvCh84 ● Amanda and Ikora should be the "mechanics" for all equipment: https://bit.ly/2UUyzdB [/quote] [i] Bungie, if you actually took the time to read this... thank you. I love Destiny 2. With or without the above changes. But please, please, please... take them into consideration, seriously... Sincerely, David [/i]

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  • I just really wish they'd expand upon what they have instead of add new content - more nightmare hunts but spread them out accross the solar system - more vault space - raid ornaments that are unlocked via triumphs/challenges OR the same system D1 had in AoT - make more space on the arcology on Titan, the east side of the edz, and the tangled shore

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