You’re wrong on the first part, right on the second.
The problem isn’t having to level every season.
It’s HOW this game [i]forces [/i] you to level.
1. Progression is infused with randomness because progression is tied to loot drops rather than time-investment.
2. The Milestone System is a one-two slap to the face because it both limits the number of drops you get each week that can progress you (and thus amplifying the impact of RNG); plus it forces you to play parts of the game you don’t enjoy, because you get punished by slower progression if you don’t submit.
3. Is a system of [i]control[/i] on Bungie’s part. Both to force you to play the amount they want, and the parts of the game they want played. Not by rewarding you with worthwhile loot....but by withholding progression.
If progression were simply a matter of time-investment—-like virtually every other RPG ON THE PLANET—-people wouldnt be feeling so burned out and exhausted.
Your role as a moderator enables you immediately ban this user from messaging (bypassing the report queue) if you select a punishment.
7 Day Ban
7 Day Ban
30 Day Ban
Permanent Ban
This site uses cookies to provide you with the best possible user experience. By clicking 'Accept', you agree to the policies documented at Cookie Policy and Privacy Policy.
Accept
This site uses cookies to provide you with the best possible user experience. By continuing to use this site, you agree to the policies documented at Cookie Policy and Privacy Policy.
close
Our policies have recently changed. By clicking 'Accept', you agree to the updated policies documented at Cookie Policy and Privacy Policy.
Accept
Our policies have recently changed. By continuing to use this site, you agree to the updated policies documented at Cookie Policy and Privacy Policy.