It is by far the most efficient strategy to level your character. If the game had a more efficient leveling system built into it's more legitimate systems we would be utilizing that. Many other games have leveling systems that put you close to end game levels at the end of story content. So you don't have to work as hard. This game makes you play hours upon hours, days upon weeks even, to get to end game levels. And it makes you play content we've already been playing up to this point.
TLDR: If you Make a better leveling experience, you will get more players who want to engage with it And not *want* to find the exploits.
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Traditional systems have you leveled up by the end of the story or campaign. Except Bungie copy/pastes “content” obelisks/bunkers/umbral system because they don’t have real content because they are working on other games. Then they show pictures and a development plan every 2 years apart and sheep worship them