I am not a game designer by any stretch of the imagination, but surely nerfing the hunter dodge must have something to do with stasis right? I mean honestly there are way way better mobility tools without having the play the "mobile" class.
Titan acceleration is still miles better than a hunter dodge in terms of mobility they can easy get in your face by just spamming the jump button.
Buuuut bungo isn't happy with just ruining an entire year of crucible with titan skatting, they decide to elevate warlock into the god being of the game. Not just making pve a breeze that a toddler could play they also break crucible into a jet sniper meta.
Attunement of sky is just so blattently broken i don't even know where to begin, has the best neutral kit of the game by far. Allowing to break map design and make players be able to snipe other players from angles you shouldn't expect to be shot at. You can skate across the map almost to same level as titan skatting from back then, and you get one of the best supers.
But all of this is just a lack of primary weapons actually being good in destiny, people can peek with a sniper without fear, they can rush you with a shotgun with no worries, they can 2 hit kill you with melee, and the only thing you can do to consisently counter it is to mirror it. I'm bringing this up because the next patch makes primaries even EVEN worse, removing 150's and nerfing ar's.
I really hope there are some big nerfs to special weapons in this patch (for crucible) and some tweaks to attunement of sky because if not this pvp is just gonna keep getting worse and worse.
And no i am not mad about the change, i think the hunter dodge nerf isn't a big change, it won't change the popularity of the class and almost no hunter uses the ability on cooldown. I just question why they nerfed only this mobility ability and not the others.
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