Fallen enemies, zavala, spider, and others all becoming very spiky.
so Beyond Light has been an amazing experience, I've loved everything about it, but every fallen enemy, minus shanks and servitors, have turned into sea urchins. They are incredibly hard to shoot, due to the fact that half the time they are completely hidden, and I am able to see these enemies from far, far away and even through walls because of this, and it really affects Gameplay. I am wondering if this is a game glitch that can be patched, or if this is a result of hardware that can be fixed on my end, because I really, really want to try and do the raid on day 1, and I am honestly quite certain that I will not be able to if this issue persists.
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