[b]Dear Bungie Team & Destiny Comunity,[/b]
I think it’s high time [b]Monte Carlo[/b] got a [u]catalyst[/u], even just for being able to generate [u]orbs[/u] on kills. It is very frustrating that a bow like [b]Trinity Ghoul[/b] is my only go-to when it comes to minor enemies for orbs as well as area damage, I’d like to have a more hands-on weapon like [b]Monte[/b] so I can use my melee ability but also gain [u]orbs[/u] to use.
There are multiple other exotics I could choose from, yes, but there should be more opportunities for players like myself to have fun with the various builds we create. Please give [b]Monte Carlo[/b] a [u]catalyst[/u], I've been waiting to see if [b]Bungie[/b] would implement it over time but I haven't seen anything on this topic for a while.
There are no [b]"game-breaking"[/b] effects towards having a [u]catalyst[/u] because the bonus you get from a masterwork exotic is totally up to the [b]Bungie[/b] development team to create. It could be as simple as increasing the chance of getting your melee ability fully charged with each kill.
So wrapping up, if you ever find the time to read this post of mine out of the dozens of others, please consider implementing a catalyst for [b]Monte Carlo[/b].
[b]Kind Regards,[/b]
[b]Relykx (a longtime dedicated player of destiny)[/b]
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