People -blam!- and moaning about CBMM really goes to show how insatiable the Destiny community is. In D1, all you'd hear from people was complaints on how poor SBMM (which it was),how it was pairing people from Britain to Australia and making the crucible a sweat-fest.
Now Bungie finally do add CBMM, and people are still complaining.
Leave CBMM, it works, it means there's now a casual and competitive playlists, else there'd be a competitive and a competitive playlist.
English
-
I never complained in D1. PvP was fun to me, back then. It always filled in the gaps between content. I’ve always been , 4 the most part, a solo player. After plowing through the expansion, PvP was always there to have fun in. But no more... IT FLAT OUT SUCKS!. Watch YouTubers who play PvP and you’ll see what I’m talking about. Most games being lopsided is not fun.!
-
[quote] Leave CBMM, it works, it means there's now a casual and competitive playlists, else there'd be a competitive and a competitive playlist.[/quote] It doesn't. I'm playing in the afternoon locally, and hit registration is garbage. There might be a straight-faced argument in favor of their CBMM if it [i]actually worked[/i]. Nothing like watching someone standing in one of my sunspots shoot me to death as I pelt them with hammers. We now get the worst of both worlds: super sweaty lobbies in prime time, and playing people all over the world on the shoulder hours. Sure, the change is good for the top quartile of players, but it's utter rubbish for the rest of us.
-
You seem to be complaining about a point I never brought up, I made the point that CBMM allows there to be a casual and a competitive playlists, as well as better connections. I will admit it's not perfect but it's still better than the shit we had in D1 year 2. And also, "Super sweaty lobbies", I might just be good but every game I play in I consistently come top of the leaderboard.
-
[quote]You seem to be complaining about a point I never brought up, [/quote] Eh? You specifically said that connection based matchmaking works. I just disagreed because my experience been more laggy crucible lobbies. I tacked on the downside of this casual's experience with the change. I don't think it's unreasonable to be critical of a change that imposes a cost, without receiving the advertised benefit.