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Destiny 2

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12/3/2020 1:57:34 AM
16

Servitor Champion Immune buff going through objects and walls

It's understandable that barrier champions are hard to kill, but when it comes to servitors, there's an unholy, sadistic level of frustration when they make other adds invulnerable [i]while hiding behind many layers of cover[/i]. While I get that the servitor beam looks like a line of sight tether mechanic. The fact that during 1250 and 1280 Lost Sector challenges, the servitor beam regularly IGNORES line-of-sight (LOS) and in-game world Object Collisions in general makes for an insanely frustrating gameplay experience. Not only do Barrier Servitors safely teleport away from danger and get to hide behind cover, but I can't even touch the adds that are guarding it because they're [b]invulnerable through walls[/b]. Although I've many, the single worst experience I've had with seeing the immune beam clipping through walls is when I was chased by 4 immune Wretches in Garden Exodus 2A. When I ran behind a large shipping container, cutting off LOS behind two apparent walls, the Wretches stayed immune and caught up to me. There was nothing I could do but stand there and die while in 'cover' and that was pretty much gameover. Yes, Bungie I know you want these challenges to stay challenges. But I'm sure there's a way to fix these tether mechanics that will actually make the game feel fair and less like a kick in the pants when I'm already down.

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  • The 1250 concealed void lost sector! The servilor teleports under the floor into the vex milk while the shield activates. This of course forces you into the open where you get slaughtered. Then the overload champions who teleport into a corner or behind cover and constantly regenerate while not even moving. Never again!

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