I'm a side arm main. I like to push and close the gap when I play pvp. Couple of my clan mates think that side arms by themselves are over powered. So I would like to read everyone else's thought on this subject out of curiosity.
My favorite side arms (at this time) are:
Rat king
Travelers choosen
Last dance
Fools remedy
Seventh Seraph
*edit: due to the consistent disrespect toward my own play style with side arms. I am no longer with the previous clan. Still would like to know everyone's thought on side arms during this time though. Intresting thoughts and opinions.
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Edited by an Ape with a d2 addiction: 12/11/2020 1:20:06 PMThey're extremely strong in their effective ranges (14-18 meters depending on the roll, maybe 19 with rangefinder max range precision frames? Not sure though.). In a vacuum, the optimal ttks on sidearms are usually between 0.5 and 0.7 depending on the frame which makes them very strong. The best outta all primaries even. In their effective range. Realistically the effective range gap's so small that they're easily outranged by other primaries that can backpedal if you start getting too close, or in reverse easily pushed by hypermobile shottie loadouts that then proceed to OHK you. Especially vulnerable now to behemoth titans with their 2x 11 meter slides and all the other stasis slows and freezes that disable your ability to move that sidearms depend on more than anything. I wouldnt consider them broken at all. Very strong if you have the space to either backpedal a shottie rusher or push another primary user, but it's such a razor fine edge to balance on that in reality other options are just better most of the time.