So as many know, we are in a bad state as it is for content. Many creators are leaving because of PvP, others because of a drought in content, and some for sunsetting issues. Another big issue this season has been glitches. The loss of content is noticable for those who love to run raids (going from 7 to 3 raids in the game) but one of these raids is almost unplayable due to the amount of glitches. I'm not the best when it comes to raids but I always have problems on garden. My clan has run into major issues this season in GoS. We experienced glitches in the 3rd and mainly the 4th encounter as of making this post on the 16th of January. These often break a really good run. In the video I am posting, I recorded a few glitches inside of the raid I will list:
----------------------------------------------------------------
3rd encounter:
motes not counting (deposited 20 motes) [not in vid]
4th encounter:
damage tether prioritizes the platform box not boss teather [not in vid]
Platforms "remain" but the box can still be tethered to (causes problem above) [in video]
Damage tether box not opening causing a wipe [in video]
Motes glitching under the map [in video]
----------------------------------------------------------------
There are probably more we missed butur goal was to go into the raid and make the glitches of the raid made more aware of. There are youtubers who have pointed out similar glitches but this is still something I wanted to go into detail about and hope things get fixed. I enjoy garden, it is a beautiful raid and challenging for a lot of players because of the heavy mechanics. What makes the raid intollerable is the glitches. I made this post in the hopes that these get looked into and patched.
Credit for run/videos: Arcanist456, Abacadab, Gryev, PirateLegend308, and FerFemMed2k
Link to video: https://drive.google.com/file/d/14pavlAXI4y5RAbsZJsOR_ltUXYOCGNJD/view?usp=sharing
-
bungie won't do sh*t to the raid, because it hurts and hinders the playerbase instead of benefiting us