So Bungie, you drop the new hawkmoon quest, but you left it with bugs, or you just plain made it too difficult for solo players to complete it. The mission is match game, even though it's not listed as a mission modifier. The enemies are all at power 1270, which is end game content, making it unplayable for most of the community.
I'm hoping this was an unintentional bug, but if it wasn't, increasing the damage enemies do while slapping a bunch of modifiers on the mission is a bad way to scale the difficulty, which is something you guys do often. Can't you guys get more creative like the raids?
There's no excuse for a half-finished product. If there are issues with a quest or some other mechanic, delay it and communicate it to the destiny community. After the awful bugs we've been dealing with in video games the last couple years, I'm sure people would be okay with you delaying content if you just communicated it.
This is starting to get tiring.
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It actually does show up as a modifier, the thing is, you got to beat the activity for the first time, then it will show up on the EDZ map as an activity. Hell if I know why.