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originally posted in: The toxicity of lfg VoG teams
5/24/2021 7:55:59 PM
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Agreed. It’s not a big deal to experienced players who have learned the pitches and locations...and have experience in Challenge mode with shooting Oracles in order. So this is a change that will not make it that much more difficult to someone like me. But it is going to be a really nasty barrier to new players. Who will have the burden of trying to learn the fights, stay alive, and learn how to shoot oracles in a specific sequence. Especially if the don’t have the ear to hear that each spawn location has its own tone associated with it.... ...and no one tells them.
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  • It seems much of the issue with oracles is spun around Atheon's fight specifically too. The oracles before and during the Templar fight are pretty straightforward when you know the locations and the ads aren't too problematic (unless you're taking to long to kill the Templar of course). Atheon, on the other hand, seems a little too close for comfort even when you're experienced since oracles don't give you a whole lot of time to react and the outside team already has to deal with Supplicants mixed with Harpies.

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  • Edited by Lord Kielron: 5/24/2021 8:14:01 PM
    I also think that there are a vocal minority of vets that were Icebreaker Cheesers, for which I think this change was majority for. It’s a slight tweak, but it will stonewall newer players and those who cannot hear the tones very well. I wonder if that is where a majority of the rage for it is, but who knows. When/if I run the new one, knowing me I’ll probably call it the old way: L1, L2, L hidden, R1, R2, R hidden, and middle. Makes it easy to teach the encounter, and properly call out the pattern for newer players. I used to show the exact spawn points too, so they knew the locations of each one.

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  • That’s how the team I ran with yesterday handled it. But it was an experienced group and the whole raid ran very smoothly.

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  • I think every vet has Icebreakered it a couple of times at least. It was just kind of a thing until Dark Below and we were overleveled enough to where it was unnecessary

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  • I think I had to do it 2 or three times, and it was the most boring ass crap, same as the “No Knight” kings fall strategy. I used it as an example of maybe why they changed the oracles to require a specific kill order now, instead of killing them in any order in the pattern. That’s all.

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  • "No knight" God I barely remember that.

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  • Edited by AstolfoConnoisseur (ADEPT): 5/25/2021 4:45:13 AM
    I still remember doing the 16 blight explosion on orxy shit was boring

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  • Agreed.

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  • Ugh tell me about it.

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