We all know that there is too much special ammo.
People being able to main them and almost never fire a primary weapon.
It means the ability to one shot people is far to adundant.
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To be clear, i dont have any issues with special weapons being strong.
But special ammo on spawn needs to be removed.
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The best solution for this is no special on spawn. Then special ammo drops on primary kills only, for the person who got the final blow. I'd say 2 rounds per primary final blow at maximum.
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Players will need to work for their special ammo. Then balance their play between primary and special weapons once they get it. No maining one shot weapons. More actual gunfights. A better and more balanced experience
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Heavy just staying in the crates as they are atm is fine.
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On a side note. I watched 2 streamers that i follow play Destiny 2 for the first time ever yesterday. The 3rd streamer that was introducing them to the game essentially said "stay away from pvp. Its no fun. Its super sweaty and full of nothing but shotguns & handcanons."
I couldnt even dispute that because its true. I also didnt see one person in chat disagree with it.
The game has a problem and you cant really turn to the extremely vocal pvp tryhards for feedback because they have pushed the game to be in this terrible state to begin with.
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Going to be honest, but I never want to see D2 Y1 or D1 Y3 again. If some of what I’m reading in the comments becomes a fact, pretty sure I’ll ignore crucible all together. Not going to deal with this garbage again. So the only change I’m willing to tolerate is scavenger disabling in crucible. That’s legitimately it. Nothing else. Anything else is literally too much. Besides, it’s still not going to change poor map design….