We all know that there is too much special ammo.
People being able to main them and almost never fire a primary weapon.
It means the ability to one shot people is far to adundant.
...
To be clear, i dont have any issues with special weapons being strong.
But special ammo on spawn needs to be removed.
...
The best solution for this is no special on spawn. Then special ammo drops on primary kills only, for the person who got the final blow. I'd say 2 rounds per primary final blow at maximum.
..
Players will need to work for their special ammo. Then balance their play between primary and special weapons once they get it. No maining one shot weapons. More actual gunfights. A better and more balanced experience
...
Heavy just staying in the crates as they are atm is fine.
...
...
...
On a side note. I watched 2 streamers that i follow play Destiny 2 for the first time ever yesterday. The 3rd streamer that was introducing them to the game essentially said "stay away from pvp. Its no fun. Its super sweaty and full of nothing but shotguns & handcanons."
I couldnt even dispute that because its true. I also didnt see one person in chat disagree with it.
The game has a problem and you cant really turn to the extremely vocal pvp tryhards for feedback because they have pushed the game to be in this terrible state to begin with.
-
The reason why I main a shotgun, as it's the only way to make serious plays. End of d1/start of d2 created a play style of everyone holding each others hands and team shooting - facilitated in part by the lame ammo economy. If we are really serious in limiting spawn of special ammo fine, but take away rng in shotgun bullet spread and flinch away from snipers. A realistic way to curb special ammo is either disable scavenger perks, or have it og where u still spawn with special ammo but special ammo crates are back. When that happens I fully expect invective or the universal remote to come back.