Now with hand cannons and scouts feeling much better overall in the pve meta it’s becoming apparent that pulse rifles just aren’t all it in pve especially in the endgame. As someone who loves using outbreak or chattering bone it’s not fun seeing these weapons underperforming especially with their unique feel.
When it comes to buckshot shotguns however they are just dominated by slugs in any pve content and I definitely feel buckshots could use a damage increase to bosses and majors but also revive the perks that were killed thanks to auto loading like trench barrel.
Here is what I had in mind for potential buffs:
- all pulse rifles get a damage increase to everything in pve
- lightweight frame pulserifles need to be adjusted separately because they are definitely the most underwhelming in all activities (450 3 burst archetype like chattering bone)
- revert trench barrel nerf since auto loading isn’t in the game.
- increase buckshot damage to minors and majors to give them an edge as an ad clear and champion deterrent over slugs
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Pulse are fine in PvE and i love pulse since D1 but i'd rather use them for PvP. If there should be a buff, it should be the exotic ones except NTTE. Outbreak and Vigilance Wing needs a little range buff (both has 68) to compete with NTTE's 82 range (make it at least 77-79) and a massive range buff and mag to Bad Juju (46 range 27 mag) and make the range at least in the line of 60s and make the mag 33-36 just like other lightweight frames, and chunk off the stability from 79 to 70 to compensate with the buffs and lastly the Graviton Lance. Buff the RPM from 257 (i have OCD and i HATE that odd number) and make it 260-280. Outbreak would also be nicer if it's full auto and instead of outlaw it gets rapid hit