Bungie just nerfed the wrathborn and expunge farm for candy and pages to force players to complete 100 strikes instead of finishing the event quickly.
Here is what I don’t understand: why make players do more long boring core activities? Surely it’s understood that people are farming these 3 minute activities because they aren’t boring, broken or completely neglected unlike strikes, crucible and gambit.
This idea of squeezing as much playtime out of us artificially by removing fun and speedy farms, rather than fixing the current playlists that offer no fun factors and have been virtually unchanged in years is just a testament to where priorities lie as a company. Instead of throttling candy and pages, how about incentivise use to play gambit? Crucible? Especially strikes? Gambit has been a broken, boring, repetitive mess for the past year or more and has seen no changes. Strikes have seen no changes since year 1 and don’t NEARLY compare to how good the playlist was in d1 (specifically: score, better modifiers, better and more rewarding loot, strike specific gear).
Just a little something to think about.
P.S: Buff leviathans breath
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Agreed. And the 10 cap on light level is just another power creep/crawl, makes me want to quit midseason nothing to work for. Bounties take longer. Some don’t register at all. Crucible Drops into games that are already over, but don’t register the match (so you get absolutely wrecked by the other team’s supers for nothing). They ruined the grind. Desperate but sadly greedy and misguided.