I know Light Focus 2.0 is coming soon, could you consider offering dodging as an additional option for Titans and Warlocks as well? For balance reasons, it could be handled in such a way that you can optionally select dodging for any subclass and do without another class ability. You know best how this could be implemented as simply as possible - from the user's point of view.
I am in favour of this idea because I simply think that dodging should not be missing in a video game for reasons of game fun.
-
Not every class needs to be able to do every thing.
-
Make all class abilities available for all classes
-
Yeah give titans and warlocks a dodge charge. Of course the brigade of hunters wouldnt like their unfair advantage to be given to their enemies. 🤷♂️ 🧂for my🍿⬇️
-
Edited by Tumult: 1/7/2022 7:34:36 PMIMHO all classes should be able to dodge from the beginning as dodgning should be normal in a game where avoiding getting hit is essential. Hunters class ability should've been snares, traps, mines, decoys, etc.
-
Sure just give my hunter the ability to blink back and give me a hunter wall and healing rift and nades
-
No. Every class needs to be unique. Go play CoD if you want everyone to have the same stuff. And if all classes got dodge. Then they need to make hunter dodge a much better version. AKA removing aim assist and immunity.
-
What is it with people wanting items and abilities created for Hunters for other classes. Each class is intended to be different in look and play style. Hunters were given dodge. Warlocks were given their wards and Titans that barrier. If you give something the Hunters can do to other classes you need to replace that item or ability to maintain class balance and variation. If you want dodge or cloaks then play as a Hunter.