As someone who just started playing this game mid last year, I've loved everything there is to offer for PvE.
But as for PvP, it's so bad.
I will admit Im not the best at PvP games in general, but the experience from trying it on D2 has been absolutely terrible.
Match making with players thats obviously having years of experience with god roll weapons, pretty much means theres no such thing as fair game. Theres literally 0 room for growing and learning.
My suggestion? Make matchmaking work in terms of matching people based on their crucible rank. That way people who are day 1 pvp have a much better experience at learning and playing with same skilled level people so its more enjoyable and have room for learning and experimenting things instead of just getting killed over and over which leads to never want to play pvp or the game ever again.
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Edited by Spidertears78: 1/23/2022 10:09:05 PMCoolGuy, a really great D2 YouTube streamer, just did a video on how bad the lobby balancing and matchmaking is in pvp, as well as connection stability. He makes some great points, check it out: https://youtu.be/v2NHajV0v90 He makes a great point in saying someone trying to play pvp for the first few times w/ all blue armor and weapons should not be put in a lobby only to get drilled into oblivion by a well experienced player w/ a Lorentz Driver. I'm an experienced player and I hate that, lol! Can't imagine how that feels to a complete newbie. First impressions of a play mode matter big time. If you're getting spawn trapped by Lorentz... or anything else as a new player = you're probably never coming back to pvp. If Bungie wants more players in pvp they gotta fix this.