Our abilities tracking Are nerfed, why Are you not nerfing enemy tracking
In legend the sentinel híve throws the shield, it flies behind is, and after bouncing twice it gets a triple kill on us and we wipe.
They Are still capable of tracking perfectly despite Being invisible.
Wellspring, i'm halfway across bridge, and the blade barrage Just tracks me without missing 1.
I use shield throw on sentinel hive 2 meters in front of me, and my shield throw literally passes by the head of the knight.
Also Noticed everything I throw or shoot comes somwhat from my right side where my character model's hand is, making aim assist abilities much More noticeably worse.
Both hive and Guardian abilities should be the following:
Strong tracking at throw, tracking falls off after 15-20 méter of travel.
Bouncing abilities on walls Should Have a decreased accuracy.
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