The update to "fix" the void soul's behaviour made it better, yes, but it was FAR from sufficient. It still gets stuck on terrain, usually if the original target dies on route, then it'll just yeet itself in a random direction instead of trying to target the next nearest enemy.
But the biggest issue currently is that it simply refuses to go anywhere half the time. This is especially egregious in crucible, where I can land a headshot with a hand cannon and the void soul is somehow still not motivated to go after that target. I want it to be helping me get a kill, not flying out there when my target is already an inch from death so that I've killed it myself before the soul even gets there! How useless is that? An ability whose time to activate and travel to the enemy (if it travels at all) is longer than the average TTK with any given primary. There's no excuse for this.
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Edited by RockNotABoulder: 5/6/2022 10:35:44 PMI don't play warlock atm so I don't know how annoying it is. But anytime I get hit by void soul I usually just give up. It's essentially an instant win for whoever is using it simply because it creates 2 targets that I need to shoot that both do damage to me. Even if I continue to fight you, and end up winning. I'll likely get consumed by the soul. Also I main titan. So the slow actually affects me. I don't just get to dodge out of it.