Now I don't know if this was intended but it would seem bizarre if it was. With the past few seasons I've been playing on void/stasis primarily, but have always used the Strafe jump on both for Warlock. However, now Solar 3.0 is 'in', I've noticed when using it, hat the _same_ strafe jump is _much_ slower returning to the ground than the other elements.
And before you say it, my mobility stat is the exact same on either element and I have double checked for any aspects that could be causing this but don't have any that buff/debuff mobility.
Anyhow, its really frustrating trying to play as its so much slower and you just get shot down trying to move around. Like its muchh slower at least from what I've noticed. I don't know if anyone else finds this, but for me it makes it annoying and difficult when I just want to use well or something in an encounter but am faced with mobility issues.
EDIT: I've now picked up that (I believe) when you aim, which usually makes u descend at a faster pace, this does not happen on solar strafe
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