I have just noticed and heard from other people that the Thunderclap melee resorts to a normal uncharged melee when enemies are close, even when you separate your inputs for charged vs uncharged melee. Just wondering if this is on the radar to be able to activate Thunderclap more consistently when enemies are closer to you.
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As a short-term workaround, looking directly up or down when attempting to activate it will allow you to avoid magnet-punching a nearby enemy.