Provide a way to exchange in bulk(100 or more) at a time, plz.
Thanks.
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Agreed but honestly I think planetary materials can be done away with. Just pointless filler currently. Would rather they modify all planets to have the same “planet materials” as Savathuns Throne World.
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Players pressing the button 100x to get 500 mats means more play time logged.
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Planetary materials need an overhaul, I saw someone say once you reach level 100 in the season pass every 5 levels or so should net you 50 of each material and an enhancement core and thought that was a good idea
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Agreed. But also, when I pick up planetary materials on a planet, it should give me more than one! I don’t know when that was ever a sensible number in this context but it definitely isn’t now.
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I would also like this, but also a reason to gather the materials, like bounties or quests or something....ever since they removed any reason to go to those planets, you never collect the materials. So, i suggest adding in bounties of where you need to gather x amount of those materials and as a reward you get x2 of said resources and you get those bounties from Rahool. Cause, unless you are a veteran of this game, you will not have many, if any planetary resources....and you need them for Upgrade items. They never really think things through when adding and removing content.
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Whole system needs an overhaul. The fact that picking up a planetary node drops 1-3 forces buying as your only source. Imo the entire system has grown into something deeply flawed and my 50000 surplus shards with 90% gone would agree.
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Whole system needs an overhaul. The fact that picking up a planetary node drops 1-3 forces buying as your only source. Imo the entire system has grown into something deeply flawed and my 50000 surplus shards gathered in forsaken with 90% gone would agree.
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Edited by Bored (Timelost): 10/2/2022 7:28:48 PMAfter thinking more on it, I believe the reasoning behind why we get “1” mat now, is based off the D1 players tendency/patterns/behaviour of hoarding loads of mats as trading was a bit more cohesive, the speaker, motes, heavy ammo synths all contributed to the reason why we get “1” Material now. But I’d argue the players tendency/patterns/behaviour has changed as doing “runs” for mats wasn’t as engaging in D2 for whatever reason (player maturity imo) but has never been large enough problem like cores or shards etc it’s rarely discussed on the forums. Rahool not letting you buy stacks of 50 or 100 is just narcissistic imo as the reason provided to community was “buyers remorse” which is a user based issue so still don’t believe this one.
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Used to be 5 in D1 3-5 I think rng of course. Then D2 was 3 and nerfed to 1 over time. This is Bungie in a nutshell
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Throwback to when you could get stacks of 25 from the Quartermaster in Destiny 1. Why change the system, Bungie? If it wasn't broke, why 'fix' it?
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Edited by Indifferent: 10/2/2022 2:37:45 AMI agree, especially since it is simply a variable change. It would take 3 min or less to write a script to target all changes. Hope this is not considered low priority.