The biggest thing I've noticed about control is that this season everyone is saying pulse rifles are cheesy and easy to use yet they don't really work when I use them. My assists will be higher than my kills from all the ghost bullets.
Other than that I don't know why people keep calling it sweaty. Maybe slow down and think about what's really happening during the matches and you'll see that it definitely doesn't have to be sweaty and you'll end up with roughly the same outcome magically.
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People saying that just use bows or 150s; the entire pvp sandbox is using pulses or scouts at the moment. But, nothing is lamer than 150s or bows. I don't mesh with anything lower than rapids but to fight corn with corn you kind of have to use scouts. I usually go with piece of mind because of the zoom. But, you'll hear the scout campers complain about that too.
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What pulse rifle are you using? Are you equipping mods like targeting, unflinching, maybe a high resil build?
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Edited by A_mo: 10/2/2022 5:09:02 PMLots of them. Its not the really the archetype as much as its the rof. High rof pulses just don't mesh well with my stat profile, never have and probably never will as long as its SBMM or similarly stat based forms of matchmaking. 390s are iffy and anything over that is a no go. Its the way its always been. And the fact that the battler falls into that group means someone has to be held accountable. I went from playing with the battler in trials and wishing I could find out how to send a comically large thank you card that goes floomp when you open it to whoever created the battler to it getting like 3 and 4 kills a match in control. That's just not acceptable. Of course it really is acceptable in real life because I don't control anything but if I did...