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Destiny 2

Discuss all things Destiny 2.
Edited by Jimitimbo: 10/5/2022 3:19:52 PM
1

Enemy Density Adjustment

Hey all! I don't know how much everyone else agrees, but I firmly believe that enemy density needs to be increased. Duality dungeon (I know, I know, sore subject) is one of my favorite pieces of content in the game because it makes me feel more immersed in the idea of being a guardian than most other activities. It feels like you are one super powered being against an army, and it makes for great gameplay. Send droves of enemies, make me feel like I'm fighting against the odds. Increasing the density would solve a couple of problems that I keep seeing in the forums, and hearing from my fellow clanmates. 1) Deepsight weapons. There's a reason Thrall Way (rip) and Shiro Chi are so popular for leveling weapons. The shear amount of enemies you fight in one go makes it fast and effecient. Putting tons of enemies, red border to bosses, in every activity would make them more engaging, and fix the need for those cheeses. 2) High-end content and champions. Bullet sponges are awful. It is some of the least enjoyable gameplay, outside of escort missions, that developers have ever created. Instead of increasing the health of enemies to astronomical heights, just give us more enemies of that type. For examples, X hallway has 2 red bars and a yellow in a strike. In the Master version, crank those numbers up to 4 yellow bars and a champion. Go ahead and add elemental shields to them too! Damage values shouldn't change drastically based on what version of an activity I'm playing, but the challenge should feel harder because the threat is greater in size NOT tankier in health. 3) Like I mentioned earlier about Duality, it just feels more fun. I feel more powerful by cleaning up the red bars, but then 10 more sit me back down to make sure I keep on my toes. The Vex and Hive are supposed to be these insurmountable forces in the lore, but I've never felt like they were an army for us to defeat. Personally I'd be okay with waiting longer to load into a great time, rather than immediately loading into a slog. Looking at you Glassway ;) Thank you for reading. I'd love to hear some input!

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