Don’t make weapon effectiveness different between pve and PvP…
Pve should have at least one mission where the enemy responds exactly like PvP opponents do with respect to damage given/taken. This would let people practice.
The way it is now, Bungie tunes the guns in ways that makes what you learn in pve useless in PvP.
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So bots but more complicated.
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[quote]So bots but more complicated.[/quote] No, but it would be nice if Vandals, for example, took the exactly same damage given/taken as a 100 resilience Titan. If nothing else, this would teach new lights what it takes to play PvP from a weapon perspective. The Vandals can be programmed to be more difficult too.
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Randel the vandal from d1 would solo trials every week 🤣
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Them little white butterflies that attack you, if you can kill them with 1 hand cannon bullet each while they are trying to find a host then you’re doing ok. Coz I think there the hardest things to friggin kill in the game 🤣
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This is a cool idea