Personally I think map design and the quantity are the biggest flaw of the Crucible right now. Half the maps in the game were design for 4v4 gamemodes and 6v6 being thrown in just makes a majority of them break entirely. We need more maps that are designed of 6v6 [b]AND[/b] 3v3 gamemodes with certain portions of the maps being blocked off in 3v3 to accommodate for when that difference is made. Map design is half the crucible in terms of balance, it dictates what weapons you use, how effective they are, and spawn points can be the biggest factor to determine which team wins.
Mayhem Cranked is cool in theory, but it is not going to work well in terms of community acceptance or even play well when you actually take into consideration how Destiny PvP works with snowballing. Plus why would I care about Mayhem Cranked when I can just play normal mayhem and not worry about my life timer? It's a half-baked idea with good intentions at best, but entirely ignorant and malicious towards what players have been asking for at worst.
It only takes a quick glance at YouTube comments and forum postings to see that players want to see gamemodes that actively involve less ability usage and more gunplay, more maps designed for the current state of crucible, and most specifically a gamemode that has been asked for consistently for a long time is Firefight (Boots on the ground, No abilities, Strictly gunplay).
You can stare at data charts all day, but making changes strictly off those statistics is not how you make the crucible more fun. You need to play the game yourself with other players and not just in a test environment with other developers. Only then can you start to see the real problems that the crucible is facing, and learn how to tackle the scenarios that cause certain weapons to excel where others cannot. Map design being terrible is going to skew your data charts as well since players are often switching their loadouts when they see the map that they load into and often it's terrible.
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Edited by Zinjo 2017: 8/6/2022 8:27:56 AMI don't see Exotics on your list, so I didn't choose. I've taken notice lately of just how many exotics are in use during PVP matches and I'd estimate we are at about 70% of all players use some sort of exotic weapon or armor or both. The number is higher for vets of the mode. I think exotics are killing the popularity of PVP, due to their sheer power. Many are not readily available or require you to run a raid, lost sector, etc... and get damn lucky. I have nothing against exotics per se, they are great boss or add killing weapons, but too often they are game changers in PVP when the majority of one's opponents do not have the same gear. I really want to see an alternative playlist of "Legendary" Crucible / Trials where no exotics are allowed on the map. I am interested in how many of these "vets" are actually PVP gods or just posers hiding behind their exotics. I will freely admit that I've used exotics in PVP just like everyone who has them, but now that Bungie has released viable PVP legendary weapons, I find I only carry my Gally into a match and I rarely use it. As of now, I am considering switching to a sword which is more useful without heavy ammo compared to an empty rocket launcher.