TWAB looks good for the most part. I like finally having a dedicated ranked mode and a (more) true quickplay mode.
However, two big concerns:
1. You say the Division playlist will be where we show off our "skill." How exactly are we supposed to do that to our best ability when the movement skill gap has been neutered with AE and the slide nerfs? AE directly contradicts with this vision of Division playlist.
Moving [i]while we fight[/i] and doing that well is reflective of skill level. This needs to be in a playlist that is meant to celebrate skill. If that means removing/reworking AE and reworking movement exotics that make movement easier, so be it.
2. The lack of rewards from Division may lead to lower participation, which makes it harder for pretty much everyone, regardless of skill level. I think unique ornaments, shaders, ships, sparrows, etc. would have been a great idea to get people in there.
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You don’t don’t to determine what constitutes the skill level by what you prefer. Whatever the game mode brings will be what it brings and the skill will be built of whatever that is. So saying the lack of sliding, or whatever it is you like, means we can’t determine skill inside the mode is nonsense.