[quote]Please[/quote]
This was a leaked plan of bungie, however was said to be cancelled due to them not being able to get it working properly.
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[quote]cancelled due to them not being able to get it working properly.[/quote] Didn't stop them from releasing Duality. 🤷♂️ Seriously though I remember playing Star Wars Battlefront 2 (the PS2 version not the new EA one) as a kid and it had multi-man vehicles up the wazoo, can it really be that impossible?
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[quote] Didn't stop them from releasing Duality. 🤷♂️ Seriously though I remember playing Star Wars Battlefront 2 (the PS2 version not the new EA one) as a kid and it had multi-man vehicles up the wazoo, can it really be that impossible?[/quote] It’s hard to compare it to other games since they use different engines and different network connections. I’m sure there’s plenty of things they try to make that they end up failing to get working. They just aren’t going to tell us about them.
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Yeah I know but it still seems like a pretty simple thing to stump them compared to a lot of the other stuff they can do. I've heard the engine they use is super weird so that's probably the reason.
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[quote]Yeah I know but it still seems like a pretty simple thing to stump them compared to a lot of the other stuff they can do. I've heard the engine they use is super weird so that's probably the reason.[/quote] I’m guessing they probably had issues syncing the two players up. If you see someone move really fast, you’ll notice they rubber band a lot. Probably has to die with their hybrid p2p system.
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Edited by Vanier: 11/28/2022 7:24:11 PM[quote][quote]Please[/quote] This was a leaked plan of bungie, however was said [u][b]to be cancelled due to them not being able to get it working properly.[/b][/u][/quote] Sounds like they need to [u][b]cancel[/b][/u] their “live” service of this game too then.
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[quote][quote]Please[/quote] This was a leaked plan of bungie, however was said to be cancelled due to them not being able to get it working properly.[/quote]