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Destiny 2

Discuss all things Destiny 2.
1/30/2023 4:31:57 PM
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Motopath
Motopath

Grateful for patient FT leaders. 😊 old

Abandon Pawn Shop Economy

Let us dismantle Ascendant Shards into 10 Enhancement Prisms and Enhancement Prisms into 10 Enhancement Cores. When we infuse a Masterworked weapon into another weapon/armour it should make the host gear Masterworked instantly.

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  • i did have an idea while back that i dont know if it would be good or not back when we were donating coins to the eliksni i thought what good are coins going to be they cant buy anything or build with them and then i thought of this idea you have an issue in the game where low end players barely have 100 shards at a time while high end players usually have around 8k not to mention crafting/levelling materials high end player have so many they have to actively delete them from their post master my idea was have 2 parts to donate to the eliksni.. 1 part is for low end players you would accept a bounty in exchange for levelling materials an loot exchanging your time to manually help them for high end players the second part would be exchanging massive amounts of currency in exchange for loot an rewards like XP boons the idea being the high end players are exchanging their levelling materials to the eliksni so they can pay other guardians to do manual labour for them the OOC goal being to bring both ends of players together and creating more middle players you would have to figure out the exchange rates but that is the most important part if its to cheap the rich just get richer while to expensive and your lock out low end players i suggest a weekly lock out so once you have donated a certain amount you no longer receive rewards other then XP boons ""XP boons" are 1 time use +500 XP tokens that stay in your inventory regardless of season you can hold 999 of them but they would be rare again you would have to figure out what amounts you want i think this idea does 2 things 1 it actually makes sense in game and out of game and 2 it brings players closer together when it comes to the economy using incentives by rewarding both types of players id like the make this event last for 3 to 4 months just to reach an equilibrium maybe you rotate out the rewards so people dont just target farm/burn themselves out

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