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1/31/2023 1:21:53 PM
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Especially the seasonal challenges for stunning champions. Why on earth is it 50 stuns and not fireteam based? We've done it several times by just finding a beefy Unstoppable and just taking turns stunning it over and over. Really takes us out of whatever activity we're doing.
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  • It’s to encourage you to run mods and actually participate instead of leeching off others

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  • Can you literally not read? My god.

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  • 🤤 <- you

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  • Come back when you have more than 3 seals...then we can talk about who "participates"

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  • Come back when you get conqueror and a raid seal

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  • Edited by Mara Sov’s Step Bro: 2/1/2023 8:38:14 PM
    If I wanted [i]come back[/i] I’d scrape it off your teeth

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  • Oh you're one of those. Got it.

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  • Let me ask you a question, simple yes or no answer. Is this forum and the LFG not rife with people complaining about players not using mods?

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  • To that question...it's a yes, blueberries constantly ignore the mod system. But let me ask you...do you just assume that I am one of those players?

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  • [i]You[/i] was rhetorical

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  • Not that hard tbh. Just do a few gms

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  • Difficulty is irrelevant and was not part of the discussion. The fact that the challenge is anti-teamwork is.

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  • The fact you can go into a legend lost sector and repeatedly stun the same champ 50 times is why it's a challenge. No team work required if you use your noodle.

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  • But you can't do it alongside friends. It's not a challenge. It's just annoying. That's literally my entire point.

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  • [quote]Difficulty is irrelevant and was not part of the discussion. The fact that the challenge is anti-teamwork is.[/quote] You mentioned a specific example and then proceeded to talk about how you had to stop what you were doing and focus on stunning a champion over and over. Dude was just trying to help you with a better solution since you were clearly bothered by it.

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  • It's would be a good solution if stuns were shared throughout the fireteam. But they just aren't. If I was just worried about myself, it's not a big deal, it's the fact that we have to compete for stuns which is the problem.

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  • [quote]It's would be a good solution if stuns were shared throughout the fireteam. But they just aren't. If I was just worried about myself, it's not a big deal, it's the fact that we have to compete for stuns which is the problem.[/quote] You still get it done easily without having to focus on it. Shared or not. Never heard anyone complain about that one.

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  • There are several things across the game that are actively against teamwork. That one was just an example. Here's one without a simple "Just run GMs lol" solution. Look at the Revision Zero quests...the lost sector section. You cannot do it with your friends because only 1 person can grab the Hakke cache at the end. So if you want to play with your friends you have to run the lost sector 3 times before you can head into the legend mission. Is it difficult? No. But it's absolutely annoying and should not have been designed that way.

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  • [quote]There are several things across the game that are actively against teamwork. That one was just an example. Here's one without a simple "Just run GMs lol" solution. Look at the Revision Zero quests...the lost sector section. You cannot do it with your friends because only 1 person can grab the Hakke cache at the end. So if you want to play with your friends you have to run the lost sector 3 times before you can head into the legend mission. Is it difficult? No. But it's absolutely annoying and should not have been designed that way.[/quote] Yeah nobody disagrees with the topic of the post...the guy -blam!- to you was just trying to offer a much much eais4 solution than your braindead one for that challenge. But please, write another essay about all the other examples of the original topic 🤣

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  • Anything to have you waste space quoting everything you reply to I suppose. You can stop white-knighting their solution. I literally never said it was hard, just irritating that we would otherwise have to compete for stuns to efficiently do the challenge. Everything in this game that forces competition in cooperative modes is a problem that needs looking at. You will not change my mind.

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  • [quote]Anything to have you waste space quoting everything you reply to I suppose. You can stop white-knighting their solution. I literally never said it was hard, just irritating that we would otherwise have to compete for stuns to efficiently do the challenge. Everything in this game that forces competition in cooperative modes is a problem that needs looking at. You will not change my mind.[/quote] Don't care. Keep taking turns stunning champions 🤣. Done with ya. Blocked.

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  • Good. Done with unsolicited "advice" anyway.

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