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Destiny 2

Discuss all things Destiny 2.
Edited by ForthEorlingas!: 1/31/2023 12:40:22 AM
21

If devs say they play pvp I call shenanigans

The spawn locations in Dead Cliffs (A spawn) and Altar of Flame (C spawn) are the worst. I left Destiny 2 for 8 months and while it was nice coming back to content I hadn't played before and actual stuff to do, it's so disappointing that issues like ones described above are an actual thing, that pvp is still as much of a train wreck as before. I laugh whenever someone tells me devs play that part of the game, that or they want to see the world burn and actually enjoy being spawn trapped and then steam rolled. Only as strong as your weakest link. P.s., I realize spawn locations are less priority than other things on Bungies to-do list but it goes back to why I left initially which are the other issues with the game mode that add up and the neglect of weekly playlist activities for the last couple of years.

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  • As fast as players move I don't know if it would even be possible on these small maps to have good spawns. When D2 launched the first thing I noticed was that the entire game seemed to have been shrunk. The few large areas were barren. Most still are. In D1 the devs seemed to glorify in huge areas with hidden secrets. In D2 everything was empty. They've managed to improve the pve side of the game since then(for the most part), but pvp still seems to have the same philosophy... Small maps broken up with obstacles to make every fight short-mid range. Only two decent maps in D2 as far as I'm concerned. Widow's Court and Midtown. Every good map from D1 that was ported over has been shrunk and ruined with haphazard junk lying around. The only employee I know of who legitimately played pvp left, but he was completely anti-sbmm because he glorified in griefing and liked to run in teams with better players than himself so he could use them to improve his own stats. He certainly didn't care about overall pvp health. The rest of them test out pvp changes through private lobbies. They don't buildcraft or try out cheese strats like a six man team of Well of Radiance warlocks with everyone using Rat King. If the did they would disable the stasis turret in mayhem.

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