I think the original intention
Was for the 200k to require a GM
It wasn’t meant to be completed on master
I agree it’s awful
My team did it in the new neomuna nightfall.
We killed every single ad
We let them duplicate and spawn more to kill them as well
We focused on precision kills for the higher points
And we had to farm revives
It still took multiple try’s to get the score
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Why would we have to wait until GMs are available? This stops players progressing their ranks. (Some ranking requirements may be obtained towards the next level) It's stupid just like the 130000 legend requirements.
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You don’t have to wait You can do it now It’s just harder As for 130k that’s honestly not hard to achieve
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Yes I agree however getting randoms makes it harder.
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Edited by TheHopeWithin: 3/27/2023 12:48:39 AMTrue. But ultimately, destiny isn’t a solo game Yes a lot of people play solo and there’s nothing wrong with that I did for years But End game content is meant to be played with friends Ascending in the ranks is meant to show mastery of various aspects of the game A huge part of that is playing in fireteams with coms
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Lol. Unfortunately my clan members struggle with a legend lost sector. Coms definitely should be used when trying to complete more difficult content. I'll be trying to get the completions with the randos.
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Use lfg Honestly You can meet some really cool people through lfg’s that’s where I made all of my friends…back when I was struggling for anarchy to drop and just getting into raiding.
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That makes sense. Too many trolls are trying to say this is a skill issue and that’s simply not the case. I made the point earlier that there should be a high value target in the nightfall that serves as a hidden mini boss that give some more points. They could even make four of them. We would have to hunt them down throughout the strike. The mini bosses wouldn’t just let us kill them we would have to bring them down in addition to complete our standard objective. That seems like a reasonable solution.