Why can’t developers simply add more enemies worth more points. Almost like a high value target that shows up in gambit. Have like 4 high value targets that show up in difficult combat scenarios that way only the best guardians can manage to kill the target as well as pass the objective at hand. Make it to where if you only got like 3 out of 4 high value targets then you wouldn’t have enough points. We all love a healthy challenge… but why would you make a game to where you have to cheese. That’s very displeasing.
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If people are falling short in the current Nightfall, you can farm the orb carriers in the boss room by picking up an orb and then dropping it, it'll despawn and another enemy will spawn (worth a lot of points). But the state of both Strikes and Dares is very disappointing. They're basically doing what they did with Plunder, where you had to halt your progress for the sake of farming. It was hated then and it's hated now. Bungie needs to recrunch those numbers pronto.