Why can’t developers simply add more enemies worth more points. Almost like a high value target that shows up in gambit. Have like 4 high value targets that show up in difficult combat scenarios that way only the best guardians can manage to kill the target as well as pass the objective at hand. Make it to where if you only got like 3 out of 4 high value targets then you wouldn’t have enough points. We all love a healthy challenge… but why would you make a game to where you have to cheese. That’s very displeasing.
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On what? The Nightfall? You don't have to cheese it...just run it twice?