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Destiny 2

Discuss all things Destiny 2.
Edited by BLEACH: 3/26/2023 9:23:01 AM
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BLEACH

Please don't force difficulty on me, let me opt in

Tldr: I'm a player who wants to feel powerful. I want the baseline content to be more like pre-lightfall. I want the option to do higher-difficulty content on my terms. This isn't as fun as it used to be. Long read: I'm a casual player, like the majority of players. I do patrols, vanguard playlists, battlegrounds, and lost sectors for the most part. Once I gear up a bit each season, I might grind legend lost sectors and heroic nightfalls--maybe. I'm not having fun in patrols on Neomuna. I am not having fun in the battlegrounds playlist. I don't feel powerful; I feel slightly lucky I survived. It's a horrific slog with mediocre rewards. Defiant armor focusing is also giving very low-stat rolls. I haven't even attempted a normal strike in the playlist this season. I'm assuming it's going to be awful. I'm a casual player. I don't have a ton of friends who play this game. I'm here to enjoy space magic and the story you have crafted. I enjoyed the game more when it was clearer (at least to me) that everything sub-heroic/legendary was low-difficulty. It made the idea of dipping into the game and doing some activities a fun and relaxing diversion from normal life. It now feels like an effort I don't want to do. I want to choose when I do higher difficulty content. I don't want people who play this game on YouTube for their job to decide for me. I enjoy this game so much that I'm trying to fight through it because I paid for it, but I don't really want to. [b]I won't be paying for the Final Shape if the difficulty of sub-heroic/sub-legendary content isn't restored to something approximating pre-lightfall balance. Full stop. Bottom line. That's on period, sis.[/b] And to the reply guys who will say, "lazy casual wants to just breathe on enemies and have them fall over": Yes. Yes I do. I harness paracausal power. They should fall over. Thank you.

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  • Meh, imho these changes didn't make the game "harder" or "more challenging", just more time wasting. Like, enemies being more bullet spongy and we needing to get cover more often just makes certain Activities longer and more annoying, not harder and more rewarding in terms of "challenge". I don't know. I don't feel this is a good way to "bring the challenge back". Just my opinion, tho.

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