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Destiny 2

Discuss all things Destiny 2.
Edited by N!ck: 3/26/2023 6:07:27 PM
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N!ck

The difficulty increase that came with Lightfall extinguished my love for Destiny

I used to play D2 almost daily, casually playing vanguard ops and seasonal missions. I used to spend 10+ hourse a week playing bit haven't even played in the last days. This is not fun anymore since the introduction of negative power deltas with the release of Lightfall. Permanently being underlevel in missions that should be casual makes them feel like a chore. Same can be said about Lost Sectors and the Neomuna patrol zone. Playing them feels absolutly awful and way too grindy. I don't understand what went through Bungie's head when they introducted these changes. I feel like this makes the already awful new light experience even worse as vanguard ops and patrol zones seem like the starting point for new players. Please reverse these changes or make them optional. Edit: This post sums up the way I feel about the difficulty increase pretty much perfectly: https://www.bungie.net/de/Forums/Post/262616829?sort=0&page=0 What makes these changes worse is that last season felt like the perfect balance between challenging and casual play to me. Being able to relax in vanguard ops, a bit higher difficulty in seasonal missions and legend content and high butmanagable difficulty in master and gm nightfalls.

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  • I.... sort of agree with the OP. While I still get my stuff done and can still do harder nightfalls and solo lost sectors, it's certainly less *fun*. Myself and many of my friends don't play as often as we used to before Lightfall. But we also don't feel like it's completely broken, just much more of a grind that isn't exciting. Having to shoot the same enemy for 5 minutes because he has 5 million health isn't thrilling. Tormentors aren't even hard anymore. Stay back, dodge their jump slam, keep backing away and circling while pouring on the damage. For 5 minutes straight. Weeeeeee....

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