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Edited by Mark, Scholar of Stars: 5/5/2023 9:08:34 AM
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[quote][...] from a logical point, this doesn't fly. Unless the seasonal stories this year completely blow all other non-expansion content out of the water (because they can't just be exceptional, they have to be exceptional to make up for what Lightfall lacked) then this isn't justified, noble, or reasonable.[/quote] Bungie doesn't need to be logical, noble - what a big word, or reasonable. All they need is a contract, people sign to access their content what makes, from my point of view, a "prey" for them. And, by the way, judging by industrial standards, that's normal. I know, there are other developers who care and just to be fair, I think most of the developers at Bungie have the same attitude but a few at the top can't get enough and can't get enough fast enough. Speaking of can't, they can: they can resell content from the original Destiny, they can remove content from Destiny 2, they can increase their prices - just look at the current Deluxe Edition with a $20 plus. They can! But it looks like that Eververse, remember what Smith said as it was implemented - practically the same as now about the pass - has gone down in sale numbers. Because if not they would not change to a more aggressive model forcing people into Silver. Same goes for Lightfall + Annual Pass with almost 3,000 Mostly Negative reviews on Steam. At the end of the day it's a business, which needs money for functionality, and I wish them nothing bad but I'm not that sure how Bungie see's his clients today in the same spot. I haven't played since six weeks - I bought the Deluxe Edition. I think I'm done. Maybe I continue with a minimum for what I paid for but I can't imagine to continue like that. One thing is for sure: I will not buy Matter, same about Halo and it's hard to convince myself to invest in another DLC next year. Now I posted my frustration. - Sincerly
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  • I agree that the money decision is coming from the top, BUT The state of the game feels like Bungie management has grown sick of Destiny and left it with a skeleton crew that is very *very* young, idealistic, and incapable of objectively viewing themselves or their work. Rewatch the vidoc and look at all of those people happily shipping their product. They truly believed it was amazing. Why? Because all of their *ideas* expressed in the vidoc were actualized in Lightfall. The reality of those ideas (strand, difficulty changes, etc) were never considered. These kids never once considered that people wouldn't like Lightfall because they loved it. I'm willing to bet play testers were largely ignored outside of bugs, and that Bungie just greenlit every narrative decision because they don't want to be bothered. I care way less about the $2 than the obtuse kids clapping for themselves who seem to be the only ones working on the game.

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  • I say it was rushed and not carefully considered. The developers in the presentation reflect the audience. It's all business... I'm tired of Bungie's development of Destiny 2 but I don't want to blame individuals. It's all one cluster.

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