More enemies, worse graphics. So, no enemies 3.0????
So instead of improving the quality of the enemies we fight or changing them entirely, Bungie worsens shield graphics for better performance and increases the amount of enemies. That is an absolutely horrible way to increase difficulty because you’re making the playing experience worse while not adding any [b]meaningful[/b] changes to our enemies. Granted, an increase in damage dealt by enemies seems like a necessary change because of the kits from subclass 3.0.
However, there has been no innovation to our enemies besides the introduction of tormentors and lucent hive, which aren’t even that prevalent in the game as is. We need more challenging enemies, not more enemies. Please don’t continue the trend of worsening performance and visuals in exchange for flooding the sandbox with the same enemies we’ve seen for years.
Thank you.
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