Could we get some Ideas in here for exotic reworks that make exotics more universal, rather than constricting and bloated. Just christ I pity titans and their four exotics that are basically elemental surges for each class, just condense them down into a single exotic and make the others unique. Anyway here are three Ideas I had, one for each class.
[b]Skull of Dire Ahamkara:[/b] for warlock should be super kills grant super energy, not limiting it to nova bomb. Plane and simple
[b]
Celestial Nighthawk:[/b] should work differently for both versions of golden gun. Marksman remaining as the base effect while Deadshot becomes something in line with RDR on cast it marks multiple targets similar to Final warning then blasts each marked target in quick succession.
[b]Ursa Furiosa:[/b] Expanded from just Sentinel Shield being more defensive to work with Ward of dawn in that it makes the ward more aggressive. I've always liked the idea of Ward when cast causing a pulse that could either suppress, weaken or make enemies volatile when within the bubble, though removing the additional shields it provides. Making the the dome an amazing option for actually dropping it on bosses.
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