Barricades still not nerfed, Shouldercharge still not nerfed, Knockout still not nerfed enough, Bubble still not nerfed, Well still not nerfed, Fusions still not nerfed, Snipers still not nerfed, Bows still not disabled, Juggernaut still not nerfed, Antheus got a ghost nerf, Controlled demolition still not nerfed, Scatter grenades still not nerfed, Threaded spectre still not nerfed, 120 handcannons still not brought in line, smg's on controllers still not nerfed (but did on mnk??).
The whole point of you embellishing this "pvp striketeam" was how they would be able to have their ears on the ground and make the change direct and fast. But all were getting is the same -blam!- we've been having year over year, devs that are completely out of touch with both the sandbox and the players.
Here is to the third year in the row of titans being the absolute best in pvp! Don't play the game too fast now! throw up another barricades that does 14 billion things! Punch someone for 170 dmg that nearly instantly refills your hp! Now run at another player in a straight line and shouldercharge that applies 4 different debuffs!
Very engaging sandbox devs, amazing job.
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Oh that's easy. Just because you cry and *think* something is broken and needs a nerf, doesn't mean it is.
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Lmao this is ridiculous you have nothing left to cry about after that laundry list.
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Takes time. Will be painful - pain in progress. They need a clear vision leader to cut through the feedback. Someone mentioned Bungie is weak in PVP.. no they are def not. With few resources they have a product that users still play 24/7. But - it is flawed and fading without new resources and focus. If they have a hope to deliver the value - they'll think of how to monetize. I hope they are not pinning their hopes on Marathon.
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[quote]Barricades still not nerfed, Shouldercharge still not nerfed, Knockout still not nerfed enough, Bubble still not nerfed, Well still not nerfed, Fusions still not nerfed, Snipers still not nerfed, Bows still not disabled, Juggernaut still not nerfed, Antheus got a ghost nerf, Controlled demolition still not nerfed, Scatter grenades still not nerfed, Threaded spectre still not nerfed, 120 handcannons still not brought in line, smg's on controllers still not nerfed (but did on mnk??). The whole point of you embellishing this "pvp striketeam" was how they would be able to have their ears on the ground and make the change direct and fast. But all were getting is the same -blam!- we've been having year over year, devs that are completely out of touch with both the sandbox and the players. Here is to the third year in the row of titans being the absolute best in pvp! Don't play the game too fast now! throw up another barricades that does 14 billion things! Punch someone for 170 dmg that nearly instantly refills your hp! Now run at another player in a straight line and shouldercharge that applies 4 different debuffs! Very engaging sandbox devs, amazing job.[/quote] Lies