This game has gotten juuust a little more intense than when it dropped in 2017, in so many of the best ways. But Warlock Rift really hasn't kept up. It basically hasn't improved at all besides some lame, passive blobs that now spawn (with some builds).
Hunters end their snappy Class Ability (literally) in a different place, bristling with one buff or another. Titans duck low and quickly pop a strong physical barrier + buffs. Warlocks hit 'em with the spirit fingers/jazz hands.. to drop a number puddle. In any content above screensaver difficulty: you're in for a bad time. Hopefully that slow heal is enough to cover damage taken during your protracted performance. Unless you've got Empowering Rift on, which will often end in your death outright, unless you pop Rift out back and around the corner.
I don't know the solution but this ability was never very cool, and is now aging quite badly. Bungie has the talent -- please consider pointing it in this direction. Thanks for reading
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Edited by A_mo: 10/29/2023 8:21:30 PMRifts do seem like they could be cooler. As someone that only plays a hunter sometimes I feel like I can "appreciate" the rifts more than warlocks on my team can. A lot of times they end up looking like the death puddle from the marathon commercial. They're also one of those things that when its time for them to be good or something to be good with them the fact that they usually aren't all that great means they turn out over buffed and sometimes annoying rather than more useful. Whatever they would get I hope its something that increases its usefulness or possibly survivability, but not necessarily something that makes warlocks more "powerful" so that it doesn't end up with titan overdelivery issues.