1. The heist GMs are some of the easier GMs.
2. That’s why you don’t place your well in the open. You put it near cover to help it not get broken, give you line of sight on enemy, and to move around in to help with recovering.
3. This is coming from a mid-40s old fella who isn’t that good at the game (especially not pvp).
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I did them on GM diff, they are still fkn awful and boring to death. Can't stand the thought of them.
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I was doing the Moon heist battleground. It took the team I went with a hell of a long time just to get through the initial area and to get halfway through the big hall preceding the part where you have to open that huge gate to the boss arena, and you could hardly stick your nose out of the hallway we were hiding in without getting demolished. There were three bloody unstops inside, one guy dead. The other guy tried to distract them, I placed my well in the corner his ghost sat in to rez him, only to get blasted. What's the point of sitting in a small hallway, peeking out for a second to place a few shots, retreat to not get killed the next second, and do that for 10 minutes or more? How should I be able to get inside the hall when I get wrecked within seconds even inside a well of radiance? It just takes a few minors to do that! When one of these hits you with his purple goo shoots and you don't step out of it immediately, you're toast. That's what I call bullshit and a pathetic activity design. It's not fun having to sit inside some cover all the time because roaming the area will get you killed in less than five seconds. Say what you want.
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Edited by SaintX: 11/7/2023 12:08:56 AMThe middle part is time, 2 wells both Phoenix place them in mid behind box's, chain back to back, redeploy ghost when needed. Third can run stais lock, banner titan, or tether(preferably single anchor).
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Edited by dc213baseball: 11/6/2023 11:44:03 PMThen you/your team aren’t in the right spot. You should rarely be fighting from a narrow hallway..as that provides no/little escapability & little line of site on the enemies. Your team should come up with better strategies & focus on higher priority targets before others…..and no, that’s not just champs/majors…it’s anything that’s gonna kill you quicker/easier than other adds. Plus, you should focus on defense other than just resilience…such as elemental resistance, sniper/melee resistance, and/or concussion dampener.