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11/22/2023 11:36:30 PM
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For some going to more difficult areas or having periods of time in the game where it's more challenging feels frustrating. Like a wall has been put up. That’s fine if it’s within an activity with a selectable difficulty level, because there’s an option to alter it. It’s not so good when it’s a blanket setting applied to an entire environment. For me, if anywhere should be an easy going, chill, use whatever gear you like PvE area it’s the patrol zones. And that should include Neomuna.
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  • [quote]For some going to more difficult areas or having periods of time in the game where it's more challenging feels frustrating. Like a wall has been put up. That’s fine if it’s within an activity with a selectable difficulty level, because there’s an option to alter it. It’s not so good when it’s a blanket setting applied to an entire environment. For me, if anywhere should be an easy going, chill, use whatever gear you like PvE area it’s the patrol zones. And that should include Neomuna.[/quote] I can appreciate that. The community should be ready for them to nerf the Player more when they have to nerf the environment to keep the balance then. That's all. I think they should continue to tinker with it while they find the right level. Or make some parts of an area have slightly more challenging moments. They are going to force us to do more patrol after legendary shards are gone. Making it more engaging and fun should be the focus.

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