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originally posted in: Stop ruining more mods.
11/22/2023 11:41:15 PM
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Remember this phrase: Build Crafting. And how they really want to lean into it. Now: Nerfing all abilities and mods. Why: We want weapons to be the focus. So they do want to be Call of Duty. Failing to realize the strengths of their own game.
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  • Hi there. Bungie wants "weapons to be the focus" but the Rifle Class group can only be at best Unstoppable, or am I missing something? Snipers' body shot damage got nerfed, Ammit got nerfed, 600 RPM ARs got a body shot increase but Range nerf. Additionally, there are only selected ARs with the "correct" Origin Traits which will have additional benefits...is this also in PvP? Is it true that Pulses got a Range increase recently? But now Pulse Rifles will do F***ALL against shielded combatants unless the have matching energy signatures or Adaptive Munitions....that's according to the Seasonal Artifact. Also Bows will have a Powerful Explosive Payload....isn't Le Monarch effing enough in PvP? Or is this only PvE...? Oh wait....the OP Stasis and Strand Builds in PvP are getting more buffs? Is this going into PvP as well? Sorry matey, but this TWID/TWAB/WYFEver isn't clear on the PvE and PvP aspect to me at first read. Also, only Sidearms are Anti-Barrier. That's enough of a reason for me to quit this game. Awful. "Play you way Guardian"Sure thing Bungie.

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