Syntho nerf is pointless as long as they leave knockout with extended melee range. They should have removed the increased melee range from both.
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Syntho also got a damage nerf
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Wtf why
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A while ago they nerfed Wormgod because it was op with glaives and decreased it to about the same as Syntho and they don't wanna go back on those (At least not from what we've seen) and instead nerfed syntho to give Wormgod room to breathe.
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They should have wurmgod cap out higher as it requires kills. Buff the tiers on wurmgod don’t nerf syntho… it’s a design failure that they share similar enough perks for this to be an issue.
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They're making wormgods tiers go down overtime rather than instantly but they seem to be keeping the damage the same. But ya the damage on wormgod was only SLIGHTLY higher than syntho with an insanely high requirement and they seem to want people to not be using melee builds as much. Multiple melee nerfs even a slide melee nerf for every class A melee exotic nerf Mods that are almost required to make almost every melee build work And in return we get buffs to 2 very underperforming melee exotics (And one seems to only have been buffed because pvp was causing a nerf to it aka the Peregrine)